Biography
Yiying Tong is a Professor in the Department of Computer Science and Engineering. Prior to joining MSU, he worked as a postdoctoral scholar at Caltech. He received his Ph.D. degree from University of Southern California in 2004. His research focuses on discrete geometric modeling, physically-based simulation/animation, and discrete differential geometry. His research interests also include the applications of differential geometry in face recognition, molecular surface computation, medical imaging, and other related areas.
Research Area
Education
Ph.D., Computer Science, University of Southern California 2004
M.S., Computer Science, Zhejiang University, China 2000
B. Engineering., Computer Science, Zhejiang University, China 1997
Publications
Yuanzhen Wang, Beibei Liu, Yiying Tong "Linear Surface Reconstruction from Discrete Fundamental Forms on Triangle Meshes" Computer Graphics Forum, 2012
Dongping Li, Xin Sun, Zhong Ren, Steve Lin, Yiying Tong, Baining Guo, Kun Zhou. "TransCut: Interactive Rendering of Translucent Cutouts" IEEE Transactions on Visualization & Computer Graphics, 2012
Jin Huang, Yiying Tong, Hongyu Wei and Hujun Bao. "Boundary Aligned Smooth 3D Cross-Frame Field", SIGGRAPH Asia, 2011
Yizhong Zhang, Huamin Wang, Shuai Wang, Yiying Tong and Kun Zhou. "A Deformable Surface Model for Real-Time Water Drop Animation" TVCG, 2011 (accepted)
Jin Huang, Yiying Tong, Kun Zhou, Hujun Bao, and Mathieu Desbrun. "Interactive shape interpolation through controllable dynamic deformation." TVCG, 2011
Primary Department